Hi, I’m sbird! I like programming and am interested in Astrophysics and all things space. I also have a hobby of photography.

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Joined 1 year ago
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Cake day: June 12th, 2025

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  • Just of note, this is worked on by the team at Heroic (a game launcher that’s like Lutris but specifically for game stores, like GOG), certainly not Microsoft. Why on earth would MS willingly reduce the dominance of Windows? They’re a for-profit megacorporation! It’s one of the reasons why Minecraft Bedrock isn’t natively supported by Linux. They can definitely do it, it runs on C++, they just choose not to and have Windows have the privilege of running Java and Bedrock editions of Minecraft.



  • Research enough of an item and you can duplicate it endlessly, as an alternative to a more traditional creative mode.

    Yep, that’s what it looks like too from what I can tell from the settings tooltip

    Sounds like there’s more Terraria influence too, like slimes holding items and the lack of swimming.

    That sounds pretty neat. Maybe I should play Terraria sometime…





  • Looking through the settings, it looks like “researching” different items with give you an “earned creative mode” where fully researched items can be duplicated, pretty interesting. This functionality can be disabled though. p.s. There’s a lot of stuff you can change, like hunger, mob spawning mechanics, whether you can jump over fences and walls (allowed by default, confused me for a bit), how player death is treated (dropping items vs storing them in “bones”, basically death chests), etc.

    You can also set a delay on how long it takes for the “bones” to be lootable by other players, or disable that completely so only the owner of those items can take them