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Cake day: March 31st, 2025

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  • I think the problem is that certain views are much stronger indicators of someone being willing to eventually shove their views down your throat. If I was a big corporation shopping for, say, spam filter software, I’d rather sign a 3 year contract with a regular company than, for example, a company that is openly fundamentalist Christians. Why? Because the Christians are much more likely to start randomly making ridiculous changes that only make sense to other Christians, like spam filtering out anything with the word “Allah”, etc. They may not do that now, but I need to look further than just right now because I don’t want to get locked in to an ecosystem that is going to turn sour. Sure I can always switch, but why not just choose the one that has less risk of that at the onset?

    Now some beliefs that I disagree with are less like this than others. For instance if the devs disagreed with me about their favorite movies, I’m not going to take that into consideration, because that’s not the sort of thing or the sort of person who is likely to abuse their power to aid that cause. But transphobia? That is exactly the sort of thing that someone, as has been proven many times now, will sit on and downplay until they are given power and influence to act on it. Using their software contributes to their influence, especially in the browser world.

    Lastly, all other things equal, I’d rather use the product of a smart team full of smart people, than a dumb team full of dumb people. Transphobia is a dumb belief to have, it is a result of being unintelligent. Many smart people (and let’s be honest, especially developers) won’t want to work with someone like that. Whether you think that’s reasonable or not, it’s hard to deny. It’s certainly hard to picture any great trans developers wanting to contribute. So a lot of things add up, especially when looking a few links down the causal chain, to make it more than just a matter of whether they believe differently than I do.


  • Yeah same. I respect the huge amount of work it takes to make a suite like that, but… I’m lucky I’ve worked with Blender a lot to give me a good impression of open source software. If Libre was my first thing I experimented with in the open source world (and I think for many, many people it probably is), I would probably think “wow open source software is a joke, I guess you get what you pay for after all”. It really makes a horrible impression. I wonder why LibreOffice has so many usability pains vs Blender, despite the fact that both applications have very high demand. Maybe it’s just that LibreOffice seems really dull to contribute to?



  • Vertical video is better for content focused on a single standing performer, because it allows as much of the screen resolution as possible to show the body. Horizontal is better for a performer lying down or any traditional horizontal sex acts, for the same reason.

    I’m probably reading a little too far into this, but IMO Gen Z is much less interested in “simulations” of intercourse and is more interested in something “real”, i.e someone doing a dance. Intercourse feels like a fantasy, like you’re supposed to imagine that you’re the one having intercourse, it’s that fantasy which is appealing. Something like dancing or dirty talking is more honest about what it is, since a video of someone dancing or talking is essentially the same experience as if they were actually there in front of you. I believe that because Gen Z is more digitally native than older generations, they see digital content not as a substitute or fantasy for a real thing, but rather as a real thing in itself, and the nature of the content they consume reflects that. Another example of this is the shift from real-life streamers who fake personalities but pretend that they are presenting their real selves, to vtubers - who implicitly acknowledge that they are playing a fictional character for their stream as symbolized by their avatars. The human streamers are a fantasy substitute for a real human friend, but with a vtuber the content does not pretend to be different than what it actually is - a pretend character putting on a show for your enjoyment. By acknowledging it’s artificiality and integrating it into the content itself, it shifts from being something “fake” and “simulated” to being something “real”. To me it’s the exact same dynamic manifesting in a different area.

    Now of course, I do understand that vertical content also simply means you don’t need to rotate your phone, and that Gen Z is almost exclusively using the Internet on the phone vs. the desktop as older generations will. But this too is essentially a reflection of the feeling that digital content is not an artificial recreation confined to a specific display area (a TV or computer) but rather perpetually available (your phone), as would be appropriate for something which has taken on the status of being real rather than fake. The two forces reinforce each other, imo.


  • Those are some good nuances that definitely require a nuanced response and forced me to refine my thinking, thank you! I’m actually not claiming that the brain is the sole boundary of the real me, rather it is the majority of me, but my body is a contributor. The real me does change as my body changes, just in less meaningful ways. Likewise some changes in the brain change the real me more than others. However, regardless of what constitutes the real me or not, (and believe me, the philosophical rabbit hole there is one I love to explore), in this case I’m really just talking about the straightforward immediate implications of a brain implant on my privacy. An arm implant would also be quite bad in this regard, but a brain implant is clearly worse.

    There have already been systems that can display very rough, garbled images of what people are thinking of. I’m less worried about an implant that tells me what to do or controls me directly, and more worried about an implant that has a pretty accurate picture of my thoughts and reports it to authorities. It’s surely possible to build a system that can approximate positive or negative mood states, and in combination this is very dangerous. If the government can tell that I’m happy when I think about Luigi Mangione, then they can respond to that information however they want. Eventually, in the same way that I am conditioned by the panopticon to stop at stop sign, even in the middle of a desolate desert where I can see for miles around that there are no cars, no police, no cameras - no anything that could possibly make a difference to me running the stop sign - the system will similarly condition automatic compliance in thoughts themselves. That is, compliance is brought about not by any actual exertion of power or force, but merely by the omnipresent possibility of its exertion.

    (For this we only need moderately complex brain implants, not sophisticated ones that actually control us physiologically.)


  • I am not depressed, but I will never get a brain implant for any reason. The brain is the final frontier of privacy, it is the one place I am free. If that is taken away I am no longer truly autonomous, I am no longer truly myself.

    I understand this is how older generations feel about lots of things, like smartphones, which I am writing this from, and I understand how stupid it sounds to say “but this is different!”, but like… really. This is different. Whatever scale smartphones, drivers licenses, personalized ads, the internet, smart home speakers… whatever scale all these things lie on in terms of “panopticon-ness”, a brain implant is so exponentially further along that scale as to make all the others vanish to nothingness. You can’t top a brain implant. A brain implant is a fundamentally unspeakable horror which would inevitably be used to subjugate entire peoples in a way so systematically flawless as to be almost irreversible.

    This is how it starts. First it will be used for undeniable goods, curing depression, psychological ailments, anxiety, and so on. Next thing you know it’ll be an optional way to pay your check at restaurants, file your taxes, read a recipe - convenience. Then it will be the main way to do those things, and then suddenly it will be the only way to do those things. And once you have no choice but to use a brain implant to function in society, you’ll have no choice but to accept “thought analytics” being reported to your government and corporations. No benefit is worth a brain implant, don’t even think about it (but luckily, I can’t tell if you do).





  • Sorry, I can see why my original post was confusing, but I think you’ve misunderstood me. I’m not claiming that I know the way humans reason. In fact you and I are on total agreement that it is unscientific to assume hypotheses without evidence. This is exactly what I am saying is the mistake in the statement “AI doesn’t actually reason, it just follows patterns”. That is unscientific if we don’t know whether or “actually reasoning” consists of following patterns, or something else. As far as I know, the jury is out on the fundamental nature of how human reasoning works. It’s my personal, subjective feeling that human reasoning works by following patterns. But I’m not saying “AI does actually reason like humans because it follows patterns like we do”. Again, I see how what I said could have come off that way. What I mean more precisely is:

    It’s not clear whether AI’s pattern-following techniques are the same as human reasoning, because we aren’t clear on how human reasoning works. My intuition tells me that humans doing pattern following seems equally as valid of an initial guess as humans not doing pattern following, so shouldn’t we have studies to back up the direction we lean in one way or the other?

    I think you and I are in agreement, we’re upholding the same principle but in different directions.


  • But for something like solving a Towers of Hanoi puzzle, which is what this study is about, we’re not looking for emotional judgements - we’re trying to evaluate the logical reasoning capabilities. A sociopath would be equally capable of solving logic puzzles compared to a non-sociopath. In fact, simple computer programs do a great job of solving these puzzles, and they certainly have nothing like emotions. So I’m not sure that emotions have much relevance to the topic of AI or human reasoning and problem solving, at least not this particular aspect of it.

    As for analogizing LLMs to sociopaths, I think that’s a bit odd too. The reason why we (stereotypically) find sociopathy concerning is that a person has their own desires which, in combination with a disinterest in others’ feelings, incentivizes them to be deceitful or harmful in some scenarios. But LLMs are largely designed specifically as servile, having no will or desires of their own. If people find it concerning that LLMs imitate emotions, then I think we’re giving them far too much credit as sentient autonomous beings - and this is coming from someone who thinks they think in the same way we do! The think like we do, IMO, but they lack a lot of the other subsystems that are necessary for an entity to function in a way that can be considered as autonomous/having free will/desires of its own choosing, etc.




  • So then can anything that produces dopamine be addictive? Can I get addicted to hugging my girlfriend, or addicted to reading books, or jogging? Or is there some threshold? Does the intensity per time matter, or just the intensity, or just the time? What about the frequency of exposure? Does any amount of dopamine release make me slightly more addicted to whatever it is, or is there some threshold that needs to be exceeded? Do dopamine-based addictions produce physical withdrawal symptoms, always, never, sometimes? Depending on what? And are physical withdrawal symptoms necessary to constitute addiction or are there different tiers of addiction?

    You see what I’m getting at. There’s sooo many questions that need to be answered before just saying “this produces lots of dopamine therefore it’s addictive and bad and should be limited”. While I appreciate and empathize with your sentiment about people cherry-picking the studies they like (sounding like an LLM here lol), it’s not as if science doesn’t know how to deal with that problem, and it certainly isn’t a reason to stop caring about or citing studies at all, or say “well you’ve got your studies and I’ve got mine”. Just because both sides have studies that give evidence in their favor doesn’t mean both sides are equally valid or that it’s impossible to reach an informed conclusion one way or the other.

    My next biggest question (and what I’m trying to drive at with the semi-rhetorical slew of questions I opened with) would be what makes something an addiction or not? Am I addicted to staying alive, because I’ll do anything to stay alive as long as possible? That seems silly to call an addiction, since it doesn’t do any harm. And how do we delineate between, say, someone who is addicted to playing with Rubik’s Cubes vs. someone who just really likes Rubik’s Cubes and has poor self-control? Or what about someone with some other mental quirk, like someone who plays with Rubik’s Cubes a lot due to OCD, or maybe an autistic person who plays a lot with Rubik’s Cubes out of a special interest? Does the existence of such people mean that “Rubik’s Cube Addiction” is a real concern that can happen to anyone who plays with Rubik’s Cubes too much? Or perhaps Rubik’s cubes are not addictive at all, and it is separate traits driving people to engage with them in a way that appears addictive to others.

    I know I’ve written a long post and asked lots of questions. It’s not my intention to “gish gallop” you, just to convey my variety of questions. The Rubik’s example is the one thing I’m most curious to hear your thoughts on. (There I go sounding like an LLM again)