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Joined 1 year ago
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Cake day: July 20th, 2023

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  • Some people like to rag onto Canonicals bad decisions. These include:

    1. Putting ads in the terminal
    2. Use of Affiliate links in the DE
    3. The forceful use of Snap
    4. The proprietary Snap infrastructure
    5. The feeling of being abandoned, in favour of the server market (lack of desktop innovation)
    6. Lens search, that allows company (eg: Amazon) tracking.
    7. Anti-privacy settings enabled, by default.

  • It applies to most business.

    1. You give a positive face to the market you’re in (Game Pass, Phil Spencer, pro-dev vibe, etc).
    2. You buy chunks of the market (Activ-Bliz-King is a massive chunk), while saying it’s good for the industry.
    3. You squeeze the company of its IP, while bleeding the market dry of money. All of which kills, or at least hurts that market.

    Right now, Micro$oft is in the Extend phase.





  • Games that just come out could be an issue regardless of distro. Sometimes Wine/Proton needs to fix a few things… no distro is going to help, in that regard. I suppose a more regularly updated distro COULD help with getting updates faster… but it’s usually nothing you cannot already solve with Pop. ProtonUp-QT is a great tool to help get you the latest Proton versions, including the Eggroll fork. It’s available as a Flatpak, so it’ll work on most modern distros (including Pop).

    If you must switch to a more regularly updated distro, you have a couple of options. Nobara (based on Fedora) will give you a nice middle ground between your current setup and Arch. Speaking of which, Arch is a great distribution, with fantastic documentation. That being said, it IS NOT new user friendly. It WILL break, and you WILL need to look stuff up. You’re on the literal bleeding edge, of Linux. The Arch forums can also be quite toxic, in comparison to what’s available on both Pop/Ubuntu and Nobara/Fedora. If neither is appealing to you, consider OpenSUSE Tumbleweed. It’s very up to date, but I often find it more stable than Arch.


  • There’s a couple of ways to block it.

    1. Via an application Firewall, which will run on your PC. Safing’s Portmaster works on both Linux and Windows. Objective-See’s LuLu is a good Mac option. Both of these tools are free and open source.

    2. If you know Unity’s IPs, you could block it in your firewall. I’m guessing you do not. Though, with a little work, it can be done.

    3. If you can’t do either, you could at the very least block it at the DNS level. This will stop the software getting those IPs. It doesn’t really work if the IPs are already baked into the software, but that is incredibly unlikely in games. A great configurable DNS provider is NextDNS. If you have the know how to self-host a Pi-Hole or Adguard Home are great options.

    There’s also ways to analyse that traffic, which I won’t go into here.